My Computing History - Part 2
the Amstrad CPC 6128
the Amstrad CPC 6128
This is the next look at my computing history, what machines I had (or we had in the house) and my nostalgic connection to them
For the second part in this series, I will be looking at the Amstrad CPC 6128 - this was my brother's computer initially, and I did use this before my C16, but it was not the first computer that I owned - the CPC did end up in my hands many years later though.
This was only what I could consider to be a futuristic bit of kit at the time. I'd seen computers at school and they were RM 480Z Link or RM Nimbus PCs, so basically CP/M and DOS based machines that had no entertainment capabilities from what I could tell at the time
The Amstrad, well, that seemed like the best All-In-One computer, it had the disk drive, it had capabilities for running CP/M software but it also had decent graphics and sound capabilities making gaming a possibility. It was awesome, and seeing the Amstrad CPC back then was the start of my computer obsession, and I was only about 5 years old (ish) at the time, so this was quite the big deal for me.
Me and my brother played quite a lot of games on this, some co-operative, so against each other, or sometimes I just watched him play.
Our Amstrad CPC came with the "Top 10 Computer Hits Exclusive to Dixons" pack (we must've got the machine from Dixons) and it's here where I played what I could only think back on now as some of the best CPC games ever, this compilation had so many good titles on those disks, but, there' was a couple of dodgy ones. So let's see below what was on the disks:
Batman
Game Over Part 1
Game Over Part 2
Arkanoid
Tank
Legend of Kage
Phantom Club
Freddy Hardest Part 1
Freddy Hardest Part 2
Head Over Heels
Slapfight
Madballs
Looking back on these games, a lot of them are a bit of a mixed bag nowadays, but, I still have a huge soft spot for these titles, and we'll take a look at them below
The classic bat & ball game got a huge update in the 80s, a popular hit in the arcades (apparently, but I didn't know of that at the time) and had such addictive, if difficult, gameplay
Right from the music on the intro screen, the starfield effect during the cut-scene before the game starts, to the great looking graphics and sound of this game, you know it was a good one
At the time, I thought this game was superb, and I still sort of do, but nowadays I realise it's not the best version overall - definitely the best looking version amongst the 8-bit systems though (in my opinion)
However, playing this now, it does suffer from some slow down when the screen gets busy with many enemies, but, that doesn't detract from the gameplay too much
I think this was the first game I actually played myself on the compilation
I really enjoyed how much control this game gives you, the puzzle element and the fact that it's not a game that requires super sharp reactions from the start
The visual style is brilliant, it makes great use of the MODE 1 graphics (4-colour mode) of the Amstrad CPC, with a really nice detailed look about it. I've played this on many systems in the modern age and this is hands down the best looking version, bar none
The game itself is quite hard, some site this as the easier game than Head Over Heels which came later (and was based off the same game engine), but I think HOH is easier
This game is well thought out and always has that "one more go" factor, the difficulty curve ramps up quickly, but it's not rock hard right out of the gate
This is the ultimate Isometric adventure game, superb on any platform, and my all time favourite 8-bit game
This game takes the same formula from the above Batman game, but mixes it up by having two characters, and you have to break them up and put them together several times throughout the game to solve the puzzles and get through the game
There's lots of powerups littered throughout the game and you need to use these wisely to complete it
I think this is easier than Batman, but not everyone agrees. This game is definitely more refined than Batman and it shows, but it's also a game that just grabs you
I know this was my favourite, as one day, I was telling my primary school teacher about how good this game is - think I was a little obsessed with it
Now this is a bit of a weird one. It's an SNK game (didn't know this at the time) and was released on Amstrad, Spectrum and Commodore 64 - and it looks lovely here.
You take control of a tank, and you shoot and bomb your way through the levels, taking out enemies and scrolling through the level
It's a bit slow and suffers some frame rate drops here and there, not as smooth as the Spectrum or C64 versions, but it looks so nice and makes good use of the chunky MODE 0 graphics of the CPC
Going back to this now, it's a nice nostalgic memory, but not the best game ever - it's a bit of an empty experience now, but I still love it
Now whilst there were other games on the compilation, the above ones were my favourites. I did like Freddy Hardest and Game Over, but they're not games I revisit nowadays. Madballs was a bit rubbish, but I did manage to get Xyphoe to play it on his YouTube stream. Legend Of Kage is ok, but rock hard. Phantom Club is ok as far as Isometric games go, but I never really understood what the goal was, and Slap Fight, it had a good intro tune, but it's way too difficult and has aged badly, but if you liked the arcade of it, check out Alcon 2020 on the CPC instead.
Next up we have probably what was my favourite compilation on the Amstrad CPC
Now, whilst we had a 6128, many disc games were out of our price range as children/teenagers, so we got tape leads and an external tape deck, unlocking access to the wealth of CPC 464 titles distributed on much cheaper cassette tapes
So, let's have a look at this compilation and the four games here, and why I liked these
Now, if you owned an 8bit computer in the UK during the 80s, be it an Amstrad CPC, ZX Spectrum or Commodore 64, then you know exactly what Dizzy is.
A product of the genius Oliver Twins, here we have the first adventure in the series of what I can say are probably the best adventure games to have graced our screens.
From the ear worm of a music track that plays as you play, to the animation style, the graphics and the addictive "one more go" gameplay, this is definitely up there for me
Now, many don't like this first game in the series, but it's probably my favourite, mostly because of the nostalgia, but I do understand that the later games introduced concepts that really did make the game more "complete"
Anyway, this is probably one of the best on the compilation, but, let's see what else there is
Here we have Vampire, a nice looking game, yet again, making nice use of the MODE 1 graphics, but it's definitely the weakest link of this compilation, so let's see why that is and what I like and dislike
Likes
Very nice looking with a nice "theme" to the game
It's a platformer, I like them
Dislikes
it's rock hard, especially as you have 1 life (to start, you can early more)
Weird jump mechanic with the long jump vs short jump thing
What is the goal here?
Not a terrible game, but it's not on my must play list
Now this is a nice game to play co-op with a friend (or in my case, my brother, back in the day)
You have to navigate the haunted mansion, pick up the potions, unlock areas and kill off the nasties that get in your way ........... sounds easy? It's anything but easy
In two-player mode, one player controls the character, whilst the other controls the gun, allow you to more quickly dispatch of the enemies that get in your way, however, in one-player mode, you have to hold down the fire button and move the gun that way, which makes it difficult in one player mode.
Yet again, nice MODE 1 graphics here and very atmospheric with the look and feel, and to add to it, it's got sampled speech which is so awesome for an Amstrad CPC.
This is a must play, even now.
I'm sure I read somewhere that this is The Oliver Twins' first game they ever did, and if so, what an introduction to the world of computer games.
This take the game engine from Ghost Hunters and ramps it up to 11
Only a one player affair, and no controlling a gun, instead it a bit more classic platform action. You navigate the castle, taking out bad guys, collecting keys and collecting the hearts.
There's sampled speech throughout and a nice lovely (but repetitive) tune that will be stuck in your head after only a few minutes of play.
Now, this is a difficult game, and requires a lot of time, effort and patience to complete, but it's definitely worth playing now. If you were only going to play one game off this compilation, it should be this one. I think this must be my favourite of them all.
So, the retro scene is always a bit funny about the Amstrad CPC, there's plenty of people who diss the CPC due to their perception of Amstrad, the person behind it (Lord Alan Sugar) or the fact they may have seen someone play this with a green screen monitor and not realise that colour monitors, or even an RF modulator to use on a TV were actually available for the machine.
However, the CPC has recently come in to it's own, with a lively homebrew scene and demo-scene that are churning out quality title after quality title, then there's the YouTubers, the forums, and the people who still have love for the CPC. These people are keeping it all alive.
The best place to start is Xyphoe's YouTube channel, which can be visited in the link below - apart from regular live streams of Amstrad CPC games every Friday evening, he's probably THE source for anything CPC related.
Following on from that, also check out CPC Wiki and the forums associated with them.
So, the Amstrad CPC 6128, what do I think? Does it deserver the bad reputation it sometimes gets?
Absolutely not, it's a superb machine, definitely a good "all rounder" - but it's not without it's issues. It has the chops with the CP/M capabilities so can run some of those business apps you need, but it also has great graphics and sound capabilities, and in the right hands, can do superb things.
In my opinion, the hardware itself is generally ahead of the competition, not for everything, but generally better.
Amstrad introducing this a bit later to the scene had the advantage that they could look at the strong points and weak points of the other systems that were available at the time. Both myself, and my friend Keith (RIP buddy) have said that the Amstrad CPC is "The Spectrum done properly" and I that's a hill I'm willing to die on.
For "Part 3" I will be looking at the behemoth that is the Commodore Amiga 500+, which has to be hands down the best computer to have ever existed (in my opinion) - but we'll take a look at that next time.